SummaryOn August 2009, I took my first steps towards being a freelance game developer. On the Unity forums, I responded to a request to create a script for a puzzle where the player needs to press a bunch of buttons in the correct sequence. That was only the first of many scripts for Don Gray, and the start of my freelancing career.
Even after working on and off for almost three years, Don has remained secretive as to the exact nature of his game. It's definately an adventure game, played in 3D, and the screenshots suggest a somewhat surreal style. Judged by the puzzles he has ordered, the puzzles rely heavily on pushing buttons, rotating things in correct order, etc, although traditional item based puzzles are also present.
There's a video with Don describing his work with the scripts here.
Technologies I Used
- Unity Pro (PC/Mac)